6/2/2023 0 Comments Rwby semblance generator![]() If you're familiar with using layers in any kind of program, this tool won't be too difficult to use. The end result is fairly basic in the sense it's in black and white only, but you can get some really great results with a little bit of creativity, as shown further down below. So up to 10 teams per initiation.This emblem creator will allow you to create a custom emblem, logo or other type of icon. The reason I have so many spare is I found out there can be 40 students per initiation at Beacon, so aside from my team, CFVY and a couple other side teams, this is what was left over.Interesting fact - there can be upto 40 students per initiation in the Emerald Forest BECAUSE there are 20 stone podiums in the abandoned temple with a relics on them, with one relic per pair of students. Probably at least 15 which are good enough for having a look, and I guess you can modify the others a bit to make them suitable. and how many were ripoffs or how many were a little dodgy. Can be used on multiple people in a twenty metre radius surrounding them.įorgot how many cool ones there were in here. Useful for breaking down team communication, stealthily creeping up on people, not hearing bullets or weapons. Vaguely like Elm's semblance I guess.Įarache - Prevents affected opponent from hearing. Scale - Hands and feet allows them to stick to and climb very steep surfaces like a spider. Pufferfish - Aura becomes spiky and damaging to things and people which hit it. NOTE: Lol can't believe I didn't realise I was ripping off Neon Katt, maybe scratch this one. Sacrifices a lot of aura to do so.Ĭontrails - A blue, rapidly disappearing trail which propels them (better flying if needed, higher jumps and faster running). Shove - Creates a blast wave of aura out from them or in a particular direction. NOTE: Hmm, Yang much but without the drawback? Might need tweaking.īubble Bath - Can make surfaces slippery and create large foam screens if water is present to obscure opponent’s vision. Mus-culinity - Strength is temporarily increased, so can attack faster or hit harder. Not sure whether I hate this or love this idea as a semblance. Sour Splatter - Can eject corrosive aura which stings opponents and whittles their aura down. NOTE: But that just seems like Volley (8) with extra steps! Honeywind - Controls air resistance in the immediate region, allowing them to affect jumps/falling, or slow down opponent attacks or speed up her own if careful.Ĭanopy - Creates an aura bubble away from his body, with a radius of around 2 metres in each direction. The more extreme the temperature, however, the faster it drains aura because it is harder to maintain that barrier.Īudible Shadow - A sort of sonar which lets them map their surroundings, identify unexpected attackers or hidden Grimm. Hot Pocket - Immune to fire or extreme heat, creates a temperature barrier which allows her to touch both very hot and cold objects (including lava) with no ill effects. NOTE: Not sure how much I like this upon reflection, almost seems like what the Maidens have been seen to do, or hard light like. Volley - Creates circular aura shields away from body in near vicinity to block attacks or flying objects. Like Sun's semblance but less controllable but more disconcerting. Could be interesting to explore other uses as well, like manipulating gambling situations like coin flips or roulette wheels.įoster Parent - Can create an aura clone of people he has touched, replicating their fighting style before it is destoyed or aura runs out. ![]() My Turn - Can manipulate the angular momentum of nearby objects, very disorienting for attacking Grimm or people. Quicksand - Ultrasonic vibrations loosen objects/dirt around them to make them easily pass through it, even underground for a short time, to escape from or to sink and trap opponents. Attracts Grimm through creation of a “fear atmosphere”, so can be used as a (risky and dangerous) lure for Grimm, especially towards a trap.Ĭlear Through Sky - Can make objects temporarily transparent, great for revealing hidden enemies or disguising weapon attacks. If they think rationally, opponents can mostly overcome this but it is distracting. Horror Movie - Strikes fear into opponent. Whiff - Emits knockout gas in a short radius, if opponent breathes in some, they become woozy, and fall unconscious if they are exposed to enough.
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